Lonely Phareflaw

System: Time without Tide Quickstart   (Tabletop RPG)
GM: CJ
Where & When: Room: Furthest, Slot: 3. Saturday morning
Players: 4-6
PVP: No
Mature Themes: No
Player Led: No

Description:

Phareflaw Lighthouse went dark during Deep Winter. This is unacceptable. SALTPORT relies on its protection to guide the regular shipments of chum and salvage that feed her citizens and fuel their ravenous factories. Without Phareflaw’s guidance, many ships will smash to pieces along the treacherous coastal cliffs. Delvers—restore the light!

Try the new Chaosium rpg in a scenario NOT written by CJ – it’s by David Naylor and James Coquillat. I’m just running it. 🙂