Circus of Wonders and Shadows

Circus of Wonders and Shadows

GM: Charlie
Where & When: Room: , Slot: 2 (Friday evening)
Min. Players: 12
Max. Players: 12
Male Characters: 4
Female Characters: 3
Gender-Neutral Characters: 1
Mature Themes: Yes
Player Led: No


It is 1930, post-show in the tents of the Circus of Wonders and Shadows. The public have all gone home, only those that make their living from the sawdust and the spangles remain. The Circus is set up outside yet another dirtball town somewhere in midwest America, but the Great Depression is beginning to tighten and the audiences are not what they once were. The circus folk are uneasy in the face of an uncertain future. The fairy tales told by those from the Old Country, tales of blood and sacrifice, are beginning to take root in people’s minds. The wind that whips between the guy ropes is beginning to taste of dust and ashes. What can a few outcasts and outsiders desperate to keep the magic alive do in the face of an uncaring world?

The Circus of Wonders and Shadows is a game of dark fantasy and deception in a world that sits on that uneasy edge between magic and reality.

Character sheets will be medium length – 4 to 6 A4 pages would be typical. The game has dark themes in backgrounds including murder,