On a Wild and Savage Hillside (Trail of Cthulhu)

On a Wild and Savage Hillside

System: Trail of Cthulhu   (Tabletop RPG)
GM: Scott Dorward
Where & When: Room: Howard House, Ground Floor, Room 1, Slot: 1
Players: 5-5
Mature Themes: No
Player Led: No


Rural Carmarthenshire, Wales, 1690.

The Beddoe family keep to themselves, tending their farm peacefully. Of course they have their secrets, but who doesn’t? A few eyebrows were raised when Griffith left the church, and loose tongues wag about Gwenllian being a foundling, but these are minor vexations. And now Margaret has a child on the way, after many years of disappointment. This is a happy time.

At least it should be happy. Events are conspiring to make the Beddoes confront the secrets of the land on which they live and the blood that runs through their veins. Is their family strong enough to survive, and will anything ever be the same again?

This self-contained scenario forms the opening of the forthcoming campaign, A Poison Tree.

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