System: D&D 5th (Tabletop RPG)
Where & When: Room: , Slot: 1
Mature Themes: No
Player Led: No
Sador Farwalker leads a caravan that is travelling north from Baldur’s Gate toward Waterdeep. As travel in the Sword Coast is dangerous at the best of times, the dwarf extends the protection of his men to any that would travel with them who are willing to pay chip in with the chores and maybe even pay a small tariff.
Consequently the caravan is joined by a number of characters, all of whom have their own reasons for making the journey north and their own secrets.
The additional passengers have caused Sador to hire on some additional help, a group of 5 adventurers know as the ‘Mighty Quinn’. The dwarf hopes that they are as capable as their ego’s are inflated.
Pre-Gens are Provided, all Level 3.